About The Position

This is a 3 month FTC, based in the UK. We also have offices in both Cardiff and Brighton. Please note - we are looking for candidates with an immediate start. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay. But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY, Brighton, UK and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. Our passion for gaming is at the core of everything we do, inspiring us to collaborate seamlessly. We're not afraid to take on big challenges and push for bold, innovative solutions. Every decision we make is guided by the goal of delivering maximum value and creating a significant, positive impact on our projects. By consistently going above and beyond, we transform every interaction into an exceptional partnership, building trust and delivering excellence. Please note: We have the internal structure to support someone looking to grow or a seasoned veteran ready to drive from day one. Final levelling (Intermediate vs. Senior) will be determined based on the candidate's portfolio, interview performance, and years of relevant experience. ABOUT THE ROLE: We are seeking a talented and versatile Game Developer to join our growing co-dev team. In this role, you will draw upon your broad technical experience to help build high-quality game systems and features across a variety of projects. You will contribute to designing, implementing, and evolving gameplay, systems, and tools that help our partners deliver excellent player experiences. You will have the opportunity to work across both proprietary and commercially available game engines, and you should be comfortable adapting to new technologies, workflows, and problem spaces as projects evolve. An ideal candidate is passionate about games, enjoys tackling a wide range of technical challenges, and has a track record of delivering great player and customer experiences across different areas of game development.

Requirements

  • Professional experience developing games using modern game engines, with proficiency in C++ or similar languages and solid mathematical fundamentals.
  • A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.
  • Comfort working across different systems and disciplines within game development, with a generalist mindset.
  • Strong communication skills and the ability to work collaboratively with engineers, designers, producers, and project leads.
  • A proactive and thoughtful approach to identifying, diagnosing, and resolving technical challenges.
  • A genuine enthusiasm for games and a desire to help create engaging, high-quality experiences for players.
  • Curiosity and eagerness to learn new technologies, engines, and practices to remain adaptable and effective.

Nice To Haves

  • Experience developing for current-generation consoles such as Xbox Series X/S, PlayStation 5, or Switch.
  • Experience supporting or mentoring less experienced developers as they build new skills.
  • Experience working with internal or external partners to gather feedback, provide technical input, and solve problems collaboratively.

Responsibilities

  • Implement, maintain, and collaborate on gameplay features, systems, and tools within proprietary and commercially available game engines.
  • Work across multiple areas of game development such as gameplay, systems, tools, or engine-level code, depending on project needs.
  • Use strong debugging and analytical skills to investigate and resolve complex technical issues across multiple systems.
  • Collaborate with designers, artists, and product leads to break down requirements and deliver practical, player-focused solutions.
  • Participate in code reviews, provide constructive feedback, and help maintain high standards of code quality and maintainability.

Benefits

  • Optional Private Medical, Dental, and Vision Coverage
  • Annual Research Credit
  • Annual reviews
  • Opportunities to collaborate across disciplines
  • Internal tech talks
  • Chance to learn from specialists with backgrounds from across the games and software development industries.
  • Flexible working environment
  • Weekly Team Lunches
  • Snacks, Including the Good (Yorkshire) Tea
  • Fully Equipped Team Lounge, Including our Favourite Consoles and Games
  • Supportive and creative working environment
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