UI/UX Designer III

the team and the roleSan Jose, CA

About The Position

Client Ads reaches buyers across the entire shopping journey, on client and off it. Every ad we show sits inside an experience someone came to for a different reason: to search, to browse, to buy. Getting that balance right is the design problem. Ads that are useful to the buyer and valuable to the advertiser at the same time. As an Experience Designer on the Ads Design team, you'll partner with our lead buyer-side designer to bring the vision for our advertising product suite to life. You'll generate the concepts, pressure-test the directions, and do the design work that gets ads shipped across search, browse, item pages, and off-eBay placements. The vision is set; how we get there is wide open, and you'll have real influence over that.

Requirements

  • 5+ years designing products end to end, with a portfolio showing range across web and mobile
  • Experience on consumer-facing, high-traffic surfaces where design decisions get measured
  • Strong ideation range: the ability to put up several credible directions quickly and argue the tradeoffs between them
  • A collaborative instinct, and a track record of doing your best work inside someone else's direction without going quiet
  • Comfort deciding with incomplete information, and clarity about which assumptions you made
  • Fluency with large design systems, including contributing to them and not just consuming them

Nice To Haves

  • Demonstrable experience designing complex interfaces and interactions or other complex seller experiences that have Advertising and Campaign Management as a core capability
  • Experience organizing and leading design sprints

Responsibilities

  • Explore and generate concepts against an established buyer-side vision, and bring options rather than a single answer
  • Take defined problems from early exploration through production-ready design
  • Partner closely with the lead designer, and with PM and engineering, to keep individual ad products consistent with the broader direction
  • Design for complex, high-traffic surfaces, including ones where AI shapes what a buyer sees
  • Build the prototypes, flows, and specs yourself
  • Turn research, performance data, and competitive signals into design decisions, and record the assumptions behind them
  • Contribute recurring patterns back into the system instead of solving the same problem twice
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