About The Position

As a UI Motion Artist Intern, you’ll help bring Nex games and experiences to life through expressive, polished, and engaging UI motion. You’ll work across projects with varied visual styles and audiences, adapting motion design to each project’s tone, style, and goals. Work may range from playful, personality-driven game animations to clean, polished motion for fitness experiences. You’ll collaborate closely with artists and designers and take work from early ideas and prototypes through final implementation in Unity. The role offers the opportunity to contribute work that may ship in a commercial product used by more than 500,000 people every day. Applicants must currently be enrolled in an undergraduate or graduate degree program at an accredited college or university.

Requirements

  • Currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Strong foundation in UI motion design and animation, including timing, pacing, easing, and visual feedback.
  • Ability to bring static UI designs to life through transitions, button interactions, motion, and VFX.
  • Ability to adapt to different visual styles, from playful games to polished fitness interfaces.
  • Familiarity with Unity and a basic understanding of implementing UI animation and VFX in a game engine.
  • Comfortable exploring multiple ideas, prototyping quickly, receiving feedback, and iterating toward a polished result.
  • Communicates well, is eager to learn, and takes ownership of assigned tasks and responsibilities.
  • Portfolio or demo reel showcasing UI motion, animation, motion graphics, VFX, or other relevant interactive work.
  • Passion for playing, making, and learning about video games.

Nice To Haves

  • Familiarity with creating and working with shaders and materials, particularly for real-time game UI and VFX.
  • Proficiency with relevant 2D and motion design tools, particularly Adobe After Effects, Photoshop, and Illustrator.
  • Experience using or designing for AR, VR, fitness, or other motion-based games and interactive experiences.

Responsibilities

  • Create UI motion, transitions, button interactions, and visual effects for games and experiences.
  • Adapt motion design to different visual styles and project goals.
  • Animate static UI designs and game screens into dynamic experiences.
  • Explore and prototype motion concepts, timing, transitions, and visual treatments.
  • Collaborate with UI/UX designers, artists, and game designers to support visual direction and player experience.
  • Take UI motion from concept and prototyping through final implementation in Unity.
  • Create and maintain reusable UI animation and VFX assets while following established art and production guidelines.

Benefits

  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that treasures talents and individual growth.
  • Front-row seat and hands-on experience with cutting-edge technologies in the evolving gaming field.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service