About The Position

As a UI Motion Artist Intern, you will help bring Nex games and experiences to life through expressive, polished, and engaging UI motion across projects with varied visual styles and audiences. Work may include playful, personality-driven game animations and clean, energetic motion for fitness experiences. You will collaborate with artists and designers and take work from early ideas and prototypes through final implementation in Unity. Your work may ship in a commercial product used by more than 500,000 people every day. Nex is on a mission to help families rediscover the joy of movement through technology and play. Its Nex Playground offers interactive experiences powered by natural body motion, with safety and privacy as core considerations. The company describes a product library of more than 50 experiences, including motion and dance games, fitness and educational experiences, and Nex Originals.

Requirements

  • Currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Strong foundation in UI motion design and animation, including timing, pacing, easing, and visual feedback.
  • Ability to animate static UI designs with engaging transitions, button interactions, motion, and visual effects.
  • Ability to adapt to different visual styles, from playful games to polished fitness interfaces.
  • Familiarity with Unity and a basic understanding of implementing UI animation and visual effects in a game engine.
  • Comfort exploring multiple ideas, prototyping quickly, receiving feedback, and iterating toward polished results.
  • Good communication skills, eagerness to learn, and ownership of assigned tasks and responsibilities.
  • Portfolio or demo reel showcasing UI motion, animation, motion graphics, visual effects, or other relevant interactive work.
  • Passion for playing, making, and learning about video games.

Nice To Haves

  • Familiarity with creating and working with shaders and materials, particularly for real-time game UI and visual effects.
  • Proficiency with relevant 2D and motion design tools, particularly Adobe After Effects, Photoshop, and Illustrator.
  • Experience using or designing for AR, VR, fitness, or other motion-based games and interactive experiences.

Responsibilities

  • Create UI motion, transitions, button interactions, and visual effects for polished, responsive, engaging games and experiences.
  • Adapt motion design to different project styles, from playful games to polished fitness experiences.
  • Animate static UI designs and game screens with thoughtful motion and visual effects.
  • Explore and prototype motion concepts, timing, transitions, and visual treatments.
  • Collaborate with UI/UX designers, artists, and game designers to support visual direction and player experience.
  • Take UI motion from concept and prototyping through final implementation in Unity.
  • Create and maintain reusable UI animation and VFX assets in accordance with established art and production guidelines.

Benefits

  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that values talent and individual growth.
  • Hands-on experience with cutting-edge technologies in the evolving gaming field.
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