Summer 2027 | 2D Character Artist Intern

Nex•San Jose, CA
•Onsite

About The Position

As a 2D Character Artist Intern, you’ll help expand the Party Fowl and Copycat Deluxe universes by designing new characters that fit their established franchises. You’ll gain hands-on experience taking characters through the full art production pipeline, from early concepts and design exploration through polished final artwork. You’ll learn to work within an established art direction, follow visual guidelines and production processes, and create characters that feel cohesive with the existing world while bringing fresh ideas and personality. Your artwork may ship in a commercial product used by more than 500,000 people every day. The role collaborates closely with Art and Design teams, incorporating feedback and iterating throughout development. The internship is based in San Jose, California. Nex’s broader description notes that employees may collaborate across time zones and that occasional travel may be required depending on the role and location.

Requirements

  • Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Strong foundation in stylized 2D cartoon character design, including shape language, posing, color, and composition, especially for playful character art.
  • Strong sense of appeal, personality, and visual storytelling through character design.
  • Proficiency with 2D art tools, particularly Adobe Illustrator and Adobe Photoshop.
  • Communicates well, is eager to learn, and takes ownership of assigned tasks and responsibilities.

Nice To Haves

  • Ability to create 2D props and environment assets, such as trees, buildings, and other in-game objects.
  • Familiarity with the Unity engine and a basic understanding of its art production workflow.
  • Interest in family play, party games, or creative physical gaming experiences.
  • Enjoys playing and making video games.

Responsibilities

  • Design and develop new characters that expand the Party Fowl universe while staying true to its visual style and personality.
  • Take character designs through the full art production pipeline, from concept exploration and iteration to polished final artwork.
  • Follow art direction, visual guidelines, feedback processes, and production standards to create consistent, game-ready assets.
  • Work with the Art and Design teams, incorporating feedback and iterating on designs throughout development.
  • Help evolve the Party Fowl and Copycat Deluxe franchises with fresh characters and ideas that feel connected to their existing worlds.

Benefits

  • Competitive compensation package.
  • Flexible working hours and vacation policy.
  • Product-driven culture that values talent and individual growth.
  • Hands-on experience with cutting-edge technologies in the evolving gaming field.
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