We are looking for a Tools / Generalist Programmer Intern to join the Content Architecture team. As part of the team you will work on engine features and tools that configure how game content is packaged, distributed, and streamed to players across every platform. In this role, you will Work alongside some of the most talented engineers in the industry, gaining exposure to real-world development at scale Gain hands-on experience working with Unreal Engine's editor and toolchain Write clean, efficient, and well-documented C++ code for various tool-related systems Resolve bugs and workflow issues for our internal teams Have independence in making and owning implementation decisions
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Career Level
Intern
Education Level
No Education Listed