Tools Programmer Intern

Epic Games•Cary, NC

About The Position

We are looking for a Tools / Generalist Programmer Intern to join the Content Architecture team. As part of the team you will work on engine features and tools that configure how game content is packaged, distributed, and streamed to players across every platform.

Requirements

  • Strong programming fundamentals with a focus on C++
  • A solid grasp of object-oriented programming, patterns, algorithms, and data structures
  • Curiosity and creativity in solving complex problems
  • Experience with debugging
  • Experience with developing on Windows machines
  • Someone who is pragmatic, professional, and coachable

Nice To Haves

  • Prior experience with Unreal Engine is a plus but not required

Responsibilities

  • Work alongside some of the most talented engineers in the industry, gaining exposure to real-world development at scale
  • Gain hands-on experience working with Unreal Engine's editor and toolchain
  • Write clean, efficient, and well-documented C++ code for various tool-related systems
  • Resolve bugs and workflow issues for our internal teams
  • Have independence in making and owning implementation decisions
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