Epic Games is seeking a Tools Programmer Intern to evolve artist tools within the Unreal Editor. The role supports both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. The intern will develop user-facing tools for Unreal Engine, helping improve artist productivity. They will resolve bugs and workflow issues for internal teams and licensees, explore new artist workflows, collaborate with team members to modify and add features, and make and own implementation decisions as part of an experienced distributed team. The internship has a flexible start date in 2027, with recruitment ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship.
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Job Type
Full-time
Career Level
Intern
Education Level
No Education Listed