Tools Programmer Intern (Graphics)

Epic Games•Cary, NC

About The Position

Epic Games is seeking a Tools Programmer Intern to evolve artist tools within the Unreal Editor. The role supports both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. The intern will develop user-facing tools for Unreal Engine, helping improve artist productivity. They will resolve bugs and workflow issues for internal teams and licensees, explore new artist workflows, collaborate with team members to modify and add features, and make and own implementation decisions as part of an experienced distributed team. The internship has a flexible start date in 2027, with recruitment ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship.

Requirements

  • Strong C++ skills.
  • Experience collaborating with other developers.
  • Demonstrated ability working on graphics tools, such as geometry, texture processing, terrain authoring, or procedural generation.
  • Experience using agentic coding tools.
  • Pragmatic, professional approach and a positive attitude.
  • Fluent written and verbal communication skills in English.
  • Must be legally authorized to work in the posting location for the duration of the internship.

Nice To Haves

  • Prior experience with Unreal Engine.

Responsibilities

  • Resolve bugs and workflow issues for internal teams and licensees.
  • Explore new artist workflows at the intersection of agentic and interactive tools.
  • Work with team members to modify existing features and add new ones.
  • Make and own implementation decisions.
  • Develop user-facing tools that improve artist productivity in Unreal Editor.
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