Epic Games is hiring a Tools Programmer Intern to evolve artist tools within the Unreal Editor. The role supports user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. The intern will develop user-facing tools intended to improve artist productivity in a leading game engine. The work is part of Unreal Engine’s engineering team, which develops tools and technology for content creators worldwide. The internship has a flexible start date in 2027, and recruitment will continue until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship.
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Job Type
Full-time
Career Level
Intern
Education Level
No Education Listed