At Gardens Interactive, we believe that games have the power to connect people and foster meaningful relationships. Our studio is dedicated to creating critically acclaimed and commercially successful live-service games through a sustainable and collaborative development process. As a Technical Gameplay Designer focused on Player Abilities and Combat, you will own player-facing gameplay features such as weapon, tool, item, and armor abilities, buffs, and modifiers that shape how players move through, interact with, and experience our world. Your work will contribute to combat, traversal, social, and other moment-to-moment gameplay systems, helping ensure our mechanics feel expressive, readable, and rewarding in a multiplayer environment. While this is not a dedicated combat designer role, experience with and an understanding of combat design is important, as many of these abilities meaningfully influence combat feel, balance, and player expression.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed