As a staff member of the Map Team, you will own and drive significant parts of Niantic Spatial’s Reconstruction and/or Localization technologies. You will help build a living geospatial world model that supports high-fidelity 3D representations through Gaussian Splatting and meshing, as well as a centimeter-level accuracy Visual Positioning System (VPS) that enables people and robots to explore the real world. This individual contributor role includes substantial technical leadership, mentoring engineers, and influencing the technical roadmap. You will lead core technology design and implementation across Structure from Motion (SfM), feed-forward and foundational models, and high-fidelity 3D reconstruction. You will keep current with relevant state-of-the-art research and develop novel solutions in VPS and/or 3D reconstruction. The role also involves designing and maintaining scalable, production-grade computer vision systems; optimizing and implementing algorithms and models for high-accuracy, high-performance execution on CPU and GPU, in the cloud or on devices; and creating high-quality data and benchmarks for spatially grounded AI queries. You will work with engineering leadership to define technical roadmaps and quarterly objectives for the Applied CV Team, provide mentorship and code governance, and collaborate with Product, Research, and Operations teams to deliver computer vision solutions as user experiences. The position is based in the San Francisco or Sunnyvale office, with three days per week in office.
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Job Type
Full-time
Career Level
Senior