Staff Product Designer

Urban Ridge Supplies•New York, NY
•$200,000 - $260,000•Onsite

About The Position

Mutiny is seeking a founding staff designer to define the product experience and design language for its agentic go-to-market platform. The role will help establish interaction models, creative standards, feedback loops, design systems, and the quality bar for AI-generated work in a category where established patterns are still emerging. The product aims to help revenue teams create polished, on-brand customer-facing work with AI teammates that understand accounts and improve over time. The designer will own core product experiences for GTM teams as they request, shape, review, edit, publish, and learn from work. This includes new product areas, existing workflows, and the connections between agents, assets, data, and users. The role also focuses on improving the quality of agent-generated output through collaboration with engineering on defaults, constraints, evaluations, brand adherence, and feedback loops. Working closely with founders and engineering, the designer will shape product strategy and the roadmap, prototype early ideas, and help evolve how design, product, and engineering collaborate. This is an early-stage, in-person role in New York City, suited to someone comfortable with ambiguity, fast iteration, and influencing the direction of a product and team.

Requirements

  • Experience shipping real products that people use.
  • Unusually high design taste and the ability to explain what makes work effective or generic and how to improve it.
  • Comfort thinking across product strategy, interaction models, visual details, typography, and product states.
  • Comfort working early in product development amid ambiguity, strong opinions, and fast iteration.
  • Ability to bring judgment, urgency, and candor, and to challenge founders and engineers constructively.
  • Willingness to work in person in New York City; the role is not remote-first.

Nice To Haves

  • Uses modern AI tools in their own work, prototypes quickly, and is curious about new interaction patterns beyond conventional SaaS.

Responsibilities

  • Design core product surfaces where go-to-market teams request, shape, review, edit, publish, and learn from work.
  • Design new product areas, improve existing workflows, and connect the experiences of agents, assets, data, and users.
  • Partner with engineering to improve AI-generated output through better defaults, constraints, evaluations, brand adherence, and feedback loops.
  • Shape product strategy and the roadmap with the founders and engineering team.
  • Prototype ideas before they are fully formed and help establish the product’s interaction model, creative standards, design system, and quality bar.
  • Help evolve how design, product, and engineering work together in an AI-native company.
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