Mutiny is seeking a founding staff designer to define the product experience and design language for its agentic go-to-market platform. The role will help establish interaction models, creative standards, feedback loops, design systems, and the quality bar for AI-generated work in a category where established patterns are still emerging. The product aims to help revenue teams create polished, on-brand customer-facing work with AI teammates that understand accounts and improve over time. The designer will own core product experiences for GTM teams as they request, shape, review, edit, publish, and learn from work. This includes new product areas, existing workflows, and the connections between agents, assets, data, and users. The role also focuses on improving the quality of agent-generated output through collaboration with engineering on defaults, constraints, evaluations, brand adherence, and feedback loops. Working closely with founders and engineering, the designer will shape product strategy and the roadmap, prototype early ideas, and help evolve how design, product, and engineering collaborate. This is an early-stage, in-person role in New York City, suited to someone comfortable with ambiguity, fast iteration, and influencing the direction of a product and team.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed