At Unity, we power the world’s most creative and immersive gaming experiences - and our Ads SDK Team is at the forefront of helping game developers turn their passion into a thriving business. Our mission is to build cutting-edge monetization solutions that give publishers full transparency and control in their revenue strategies. We’re redefining what’s possible with next-gen ad technology, building an end-to-end monetization stack that dynamically adapts to different players and gaming experiences. From real-time optimizations and intelligent player segmentation to new interactive ad formats, we’re creating tools that don’t just boost revenue but enhance engagement and player experience. We are looking for a Staff Software Engineer specializing in iOS to help shape the architecture and future of the Unity Ads SDK. This role will have deep ownership of our iOS SDK, while working closely with engineers across both iOS and Android. We are looking for someone who is deeply experienced with iOS and comfortable working with and understanding Android code and concepts when projects or technical decisions span both platforms. At the Staff level, you will help drive technical direction, solve complex problems end-to-end, and improve the architecture, reliability, performance, and developer experience of our SDK. This is a hands-on technical leadership role with impact beyond the code you personally write.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed