About The Position

Sonos is seeking a student intern to join its Partner Engineering team for an 11-week internship from June 7 to August 20, 2027. The role is full-time, 40 hours per week, with a requirement to work onsite in the Boston office at least four days per week. Relocation and housing assistance are not provided. The intern will work on production software supporting more than 120 music service partner integrations across Sonos players and the Sonos Android and iOS apps. With a mentor and a scoped project, the intern will learn how a professional engineering team designs, builds, tests, and ships software. Depending on interests and experience, work will focus on embedded player software in C/C++ or mobile app development using Kotlin/Android or Swift/iOS. Applicants must be undergraduates pursuing a relevant degree, meet the stated graduation and program availability requirements, be able to work from the Boston office at least four days per week, and be authorized to work for any U.S. employer now and in the future. Sonos cannot sponsor or take over sponsorship of an employment visa for this role.

Requirements

  • Currently pursuing a bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field, with an expected graduation date between Spring 2027 and Spring 2029.
  • Coursework or project experience in at least one of the following: C or C++, ideally with exposure to embedded systems, operating systems, or low-level programming; or Kotlin/Android or Swift/iOS development.
  • Solid understanding of programming fundamentals, including data structures, algorithms, and object-oriented design.
  • Experience with version control, such as Git.
  • Curiosity, strong learning aptitude, ability to ramp up on unfamiliar systems, and willingness to ask questions.
  • Willingness to engage with AI tools in day-to-day workflows.
  • Currently enrolled in an undergraduate program at a college or university, with expected graduation in Winter 2027/2028 or Spring 2028/2029.
  • Available to participate in the internship program from June to August.
  • Able to work from the Boston office at least four days per week.
  • Authorized to work for any U.S. employer, both now and in the future; employment visa sponsorship is unavailable.

Nice To Haves

  • Personal, academic, hackathon, or internship projects that the applicant can discuss in depth.
  • Familiarity with embedded concepts such as memory constraints, concurrency, or real-time behavior for the Player area.
  • An app built or contributed to, available on the App Store, Google Play, or GitHub, for the Mobile area.
  • Comfort reading and working with APIs, SDKs, or networking basics.
  • Interest in audio, music, and consumer devices.

Responsibilities

  • Own a scoped intern project from design through implementation, with guidance from a mentor and the team.
  • Implement features and bug fixes in player firmware using C/C++ or in the mobile app using Kotlin or Swift.
  • Debug real-world issues using logs, traces, and reproduction steps.
  • Participate in code reviews, team ceremonies, and day-to-day development and quality practices.
  • Collaborate with engineers, QA, and product management to deliver reliable, high-quality work.
  • Help maintain and improve integrations with music service partners.
  • Present work to the team and stakeholders at the end of the internship.

Benefits

  • Medical, dental, and vision insurance after 90 days of continuous employment.
  • Eligibility for the 401(k) plan with company matching after 1,000 hours of service or three years averaging 500 hours of service per year, whichever comes first.
  • 80 hours of sick time upon hire, refreshed annually.
  • Up to 12 paid holidays per calendar year.
  • Employee discount program and Sonos Radio HD.
  • Multi-day orientation and robust onboarding.
  • Speaker series with business leadership.
  • Social and team-building activities with the intern cohort.
  • Mentorship from industry leaders.
  • Collaborative, creative culture.
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