Vinci4d is seeking a software engineer working at the intersection of computational solid mechanics, numerical methods, and high-performance computing. The role designs, implements, and tunes solvers for geometric and material nonlinearity in solid mechanics, including large deformation, contact, and history-dependent material response, with an emphasis on scaling across modern hardware. The engineer will write production-quality software, contribute to CI/CD infrastructure, and collaborate with physicists, engineers, and software developers to build new simulation capabilities.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed