Intern - Software Engineer, Graphics (NTD)

Nintendo•Redmond, WA
•Onsite

About The Position

Nintendo Technology Development (NTD) is seeking a highly motivated, self-starting Software Engineer Intern to join its Graphics team for Summer 2027. The intern will work with the team to demonstrate advanced graphics techniques to developers in a fast-paced, engineering-focused environment. This position is onsite in Redmond, Washington, and is not open to remote work. It is a contract position offering a base pay of $45 USD; benefits are provided through the employing agency and are subject to its eligibility requirements and plan terms.

Requirements

  • Experience with graphics programming.
  • Strong knowledge of software engineering fundamentals.
  • Be a rising senior pursuing a BS or MS in Computer Science or a related Engineering field.
  • Be ready to learn quickly, ask questions, and contribute in a small, dynamic team setting.
  • Effective communication and strong writing skills.
  • Availability to work 40 hours per week.
  • Must be legally eligible to work in the United States; visa sponsorship is not available.

Responsibilities

  • Work with the NTD Graphics team to demonstrate advanced graphics techniques to developers.

Benefits

  • Medical insurance through the employing agency, subject to eligibility and plan terms.
  • Employee assistance program through the employing agency, subject to eligibility and program terms.
  • Paid sick leave through the employing agency, subject to eligibility and program terms.
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