We are seeking a highly experienced and collaborative Software Engineer to help drive the design, implementation, and support of tools for our cinematic pipeline. As an engineer, you are passionate about developing tools and systems that enable animators, audio engineers, and cinematic producers to create world-class cinematic content for our game. You will be working on tools internal to Unreal, developed in C++ and Python, application plugins in C++ and Python, and external tools developed in C#.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed