Software Engineer, Cinematic Tools

Absurd VenturesSanta Monica, CA
$130,000 - $155,000Onsite

About The Position

We are seeking a highly experienced and collaborative Software Engineer to help drive the design, implementation, and support of tools for our cinematic pipeline. As an engineer, you are passionate about developing tools and systems that enable animators, audio engineers, and cinematic producers to create world-class cinematic content for our game. You will be working on tools internal to Unreal, developed in C++ and Python, application plugins in C++ and Python, and external tools developed in C#.

Requirements

  • 5+ years of professional game development experience with a focus on systems for cinematic content capture, management, and authoring.
  • 2+ years of professional experience working in Unreal Engine, ideally with experience working with Unreal Sequencer and animation systems.
  • Experience developing applications in C#.
  • Comfortable working in both PC and Mac environments.
  • Shipped at least one AAA title in an engineering role.
  • Excellent communication skills, problem-solving skills, and a customer-focused mindset.

Nice To Haves

  • Experience with Unreal Engine 4 or 5.
  • Familiarity with multiplayer game systems, replication, and network optimization.
  • Knowledge of scripting languages (e.g., Blueprint, Lua, Angelscript, etc.) and their integration with game systems.
  • Prior experience with open-world games or systemic gameplay projects.
  • Experience with agentic coding practices.
  • Hands-on knowledge with WWise, ProTools, Premiere, Da Vinci, and/or Maya.
  • Experience working with narrative authoring systems like Articy.
  • Experience working with automation pipelines like Horde, TeamCity, or Jenkins.

Responsibilities

  • Interface with leadership from the production department to identify audio and motion capture toolchain requirements, and then build, test, and support those tools.
  • Interface with animators, audio engineers, and producers on game teams to design, implement, and support tools for ingesting, authoring, and exporting cinematic content.
  • Participate in technical planning, task estimation, and milestone reviews.

Benefits

  • vacation time
  • sick time
  • company holidays
  • parental leave
  • medical/dental/vision insurance
  • life insurance
  • disability insurance
  • 401(k) matching
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service