Slots Game Producer

Playtika Ltd•Las Vegas, NV

About The Position

Playtika is seeking a Game Producer to support its Slot / Experience Design team. The role owns the game design and math workstream within the slot development pipeline, translating creative and mathematical direction from design and math leadership into clear, scheduled tasks and deliverables, and tracking them through completion. The Producer serves as the main point of contact for the status of each title’s design and math work. The Producer partners with design and math leadership, coordinates dependencies with Product, Art, and Development, maintains visibility into team workloads, and ensures documentation is complete and current for production handoffs. The position also involves leading reviews, identifying and escalating risks, and holding contributors accountable to agreed timelines. Playtika is an equal opportunity employer and states that it may use AI tools to assist its recruitment teams in the hiring process, as described in its Candidates Privacy Notice.

Requirements

  • At least 4 years of experience in game production, delivery management, game design, or producer roles.
  • Proven ability to manage multiple concurrent workstreams and enforce deadlines across cross-functional teams.
  • Ability to work closely with senior creative and technical contributors and hold them accountable to commitments.
  • Direct, clear communication style, with comfort pushing back and escalating when needed.
  • Strong organizational skills and follow-through.
  • Working knowledge of slot mechanics and math concepts, including RTP, volatility, and PAR sheets.
  • Experience coordinating across design, math, art, product, and engineering disciplines.
  • College degree or equivalent experience.

Nice To Haves

  • Experience in slots, casual, or free-to-play games.
  • Experience in slots, social casino, or casino gaming.
  • Game production, project management, or related training.

Responsibilities

  • Own scheduling and follow-through for the game design and math workstream across all active titles.
  • Translate creative and mathematical direction from design and math leadership into clear, scheduled tasks with committed dates.
  • Track status, ownership, and deadlines for design and math deliverables across active titles.
  • Run design and math reviews, including ownership of the agenda, decisions, and follow-through.
  • Identify and escalate risks, blockers, and missed deadlines before they affect downstream production.
  • Coordinate design and math dependencies with Product, Art, and Development counterparts.
  • Maintain visibility into the design and math team's workload and assignments.
  • Maintain documentation standards for design documents, technical specifications, and math/PAR sheets so titles reach production with complete, current specifications.
  • Hold design and math contributors, including senior contributors, accountable to agreed timelines and escalate when needed.
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