Service Reliability Engineer I (Contract)

PlayStation GlobalAliso Viejo, CA

About The Position

As a part of Sony Computer Entertainment, the Gaming, Development, & Future Technology group (GDFT) is leading the cloud gaming revolution, putting console-quality video games on any device, from TVs to consoles to mobile devices and beyond. Our Site Reliability Engineering team plays a significant role in delivering on the promise of a great cloud gaming experience to our customers. We do this by influencing design and operational decisions towards the overall stability of the gaming service. Our SREs focus on three main things: overall ownership of production, production code quality, and deployments. The successful candidate will be self-directed and able to participate in the way we make decisions at different levels. We expect our SREs to have opinions on the state of our service and provide critical feedback during different phases of the operational lifecycle. We are engaged throughout the S/W development lifecycle, ensuring the operational readiness and stability.

Requirements

  • Minimum of 2+ years working experience in Software Development and/or Linux Systems Administration role
  • Strong interpersonal, written and verbal communication skills
  • Available to be scheduled in on-call rotation
  • Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure
  • Development experience in one or more of the following programming languages: Python (preferred) Bash, Go, Java, C++, or Rust
  • Experience with at least 3 of the following topics: Distributed data storage at scale (Hadoop, Ceph), NoSQL at scale (MongoDB, Redis, Cassandra), Data Aggregation technologies (ElasticSearch, Kafka), Scaling and running traditional RDBMS (PostgreSQL, MySQL) with High Availability, Monitoring & Alerting (Prometheus, Grafana), and Incident Management toolsets, Kubernetes and/or AWS (deployment and management), Software Distribution (Package management and distribution at scale), Configuration Management (ansible, saltstack, puppet, chef), S/W Performance analysis and load testing

Nice To Haves

  • QA or SDET experience

Responsibilities

  • Overall ownership of production
  • Production code quality
  • Deployments
  • Influencing design and operational decisions towards the overall stability of the gaming service
  • Ensuring operational readiness and stability throughout the S/W development lifecycle
  • Providing critical feedback during different phases of the operational lifecycle

Benefits

  • medical
  • dental
  • vision
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