Senior VFX Artist

Absurd VenturesSan Rafael, CA
$145,000 - $180,000Onsite

About The Position

We are seeking a highly skilled Senior Real-Time VFX Artist to craft stunning visual effects for our ambitious open-world project. As a core member of the VFX team, you will be relied upon to execute complex effects from block-out to final polish with minimal supervision. We highly value senior-level artistic fundamentals and technical problem-solving above specific software constraints; whether your previous AAA experience is rooted in proprietary engines or other commercial software, your core VFX capabilities are what matter most. With a foundational understanding of Unreal Engine, you will work within established pipelines and collaborate with art, design, and engineering to deliver awe-inspiring visuals that bring our expansive world to life, consistently hitting a AAA quality bar.

Requirements

  • Strong portfolio showcasing a high-quality, diverse range of real-time VFX work, demonstrating mastery of visual effects principles regardless of the engine used.
  • 5+ years of proven experience as a VFX artist in the games industry.
  • Shipped at least one AAA title as a VFX artist.
  • Deep proficiency in real-time VFX authoring within a major game engine (e.g., proprietary AAA engines, Unity, etc.).
  • Foundational experience with Unreal Engine (Niagara, materials, sequencing) and a strong aptitude for translating your senior-level skills into a UE5 pipeline.
  • Expert understanding of particle systems, shaders, lighting, and real-time rendering pipelines.
  • Proven track record of balancing high-fidelity visual quality with strict technical optimization.
  • Ability to collaborate seamlessly with other departments (design, lighting, environment, cinematics), providing polished elements for seamless integration.
  • Exceptional eye for the timing, animation, weight, and motion of real-world phenomena and visual FX.
  • Strong problem-solving skills and a proactive approach to overcoming day-to-day development challenges.
  • Excellent communication skills, taking and implementing feedback effectively.
  • Familiarity with physically based lighting (PBR) concepts and physics-based effects.
  • Experience with third-party packages and workflows (Houdini, 3ds Max, Maya, or EmberGen).
  • Passion for creating immersive and visually compelling game worlds.

Nice To Haves

  • Hands-on experience implementing dynamic weather systems, large-scale destruction effects (e.g., using Chaos physics), or systemic open-world VFX.
  • Advanced experience with specific UE5 rendering and simulation features, such as Dataflow or Substrate material systems.
  • Familiarity with scripting languages (Python, Blueprint) to assist in your own VFX implementation.

Responsibilities

  • Create and implement real-time, high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction, and cinematic sequences.
  • Take ownership of complex VFX features from concept to final integration, driving high-quality results and proactively solving technical challenges.
  • Work closely with the VFX Director to perfectly execute the established visual style and tone of the project.
  • Craft dynamic and visually dramatic effects that enhance gameplay and cinematics while strictly adhering to performance budgets.
  • Proactively troubleshoot your own effects, ensuring they are highly optimized for memory and runtime performance across any engine environment.
  • Stay current on real-time visual effects techniques and efficiently apply them to your daily workflow.
  • Collaborate with Engineering and Tech Art to test new toolsets and clearly communicate the technical needs required to complete your tasks.

Benefits

  • paid time off
  • sick time
  • company holidays
  • parental leave
  • medical/dental/vision insurance
  • life insurance
  • disability insurance
  • 401(k)
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