Senior UX Designer

UbisoftMontreal, QC
Onsite

About The Position

As a Senior UX Designer at Ubi Montreal, you will help shape the player experience for an ambitious large-scale live-service multiplayer first-person shooter. Working within a small, autonomous team, you will bridge the gap between the game vision and player needs, creating intuitive, scalable, and cohesive experiences across every stage of the player journey.

Requirements

  • Strong user-centered design mindset.
  • Excellent written and verbal communication skills within multidisciplinary teams.
  • Ability to transform individual problems into reusable standards and systems.
  • Intermediate to advanced knowledge of: Motivation and learning strategies; Prototyping; Defining and tracking success metrics; Accessibility and platform compliance; Design systems.
  • Advanced knowledge of: Information architecture; Signals and feedback systems; Interaction design; Wireframing and screen layout design.
  • Strong understanding of: Multiplayer first-person shooter games; Open-world games; GaaS products and monetization systems.
  • Proficiency with: Figma (pixel-perfect design, component properties, auto-layout, variables, and AI workflows); Confluence for creating and maintaining clear, scalable documentation; Miro for building and facilitating multidisciplinary alignment spaces; Working directly within a game editor.
  • Minimum of 5 years of UX experience in the video game industry.

Nice To Haves

  • Proactive, autonomous, and versatile team player
  • Curious mindset with a passion for continuous improvement
  • Agile and resilient in a fast-changing environment
  • Strong sense of ownership, attention to detail, and commitment to quality
  • Passion for game and product design
  • Degree in UX Design, Interaction Design, Cognitive Psychology, or a related field
  • Experience implementing user interfaces
  • Strong visual design or motion design sensibilities
  • Experience with data analysis

Responsibilities

  • Prepare design work through rigorous discovery research and clear problem definition.
  • Design sustainable and scalable UX solutions, including user interfaces, flows, signals, feedback systems, and interactions.
  • Produce design artifacts such as sketches, wireframes, user flows, documentation, and prototypes at the appropriate level of fidelity.
  • Present, advocate for, and champion UX solutions with multidisciplinary stakeholders.
  • Review solution implementation in collaboration with the user research team.
  • Iterate on solutions and adjust implementation based on player research findings and feedback.
  • Collaborate closely with game design, level design, art, programming, and other disciplines while facilitating alignment when needed.
  • Build, maintain, and promote UX standards and design systems.
  • Advocate for UX best practices, accessibility, and platform compliance.
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