Senior UI Designer

Offworld industriesNew Westminster, BC
CA$95,000 - CA$120,000Hybrid

About The Position

Offworld Industries Ltd. (Offworld) is seeking a talented Senior UI Designer for their current and upcoming Unreal Engine based multiplayer games. Offworld, the independent studio behind the military first-person shooter game “Squad”, has grown significantly since its formation in 2014 and is now over 150 employees strong. The company has expanded to serve as a publisher supporting mods and has released its newest title, "Starship Troopers: Extermination". Offworld is built on passion, a unified spirit, and a drive to break the mold, aiming to be a leader in creating large-scale multiplayer games and empowering others to do the same. The ideal candidate is passionate about making great games and is a team player.

Requirements

  • At least 2 years experience as a professional UI designer on PC or console games
  • Strong understanding of layout principles, usability, and best practices in interface design
  • Ability to create UI art assets, such as icons and visual elements, for in-game use
  • Experience working with or designing for UI animations and motion
  • Strong and effective communication skills across all levels and organizations
  • Strong time management and ability to work within deadlines
  • Able to discuss and explain design options to various audiences
  • Problem solver and customer-centered
  • Knowledge of range of products including Adobe Suite, Figma
  • Knowledge of usability factors in Human Computer Interaction
  • Versatile in working with and manipulating already-created art assets into polished, usable formats across the same wide range of marketing mediums
  • Sync to file control and build the engine (with tech support)
  • Willing to learn the UMG workflow (if not already familiar)
  • Able to apply designs from Figma to UMG (no logic or programming skills required)

Nice To Haves

  • Experience developing UI artwork or prototypes
  • Able to create graphic design assets such as icons, fonts and style guides for game use
  • Familiarity with UMG in Unreal Engine
  • Organized and clean workflow, compatible with a collaborative environment
  • Self-motivated problem solver and solution-finder that removes roadblocks for their team
  • Able to adopt and champion the studio’s values and initiatives

Responsibilities

  • Design and implement high-quality user interfaces for PC and console games, including HUDs, menus, and in-game screens, creating clear, readable layouts and visual designs consistent with the game’s visual style.
  • Design and create UI art assets, including icons, visual indicators, and supporting UI graphics.
  • Apply UI designs in Unreal Engine, working closely with engineers to ensure accurate implementation and responsiveness.
  • Design and support UI animations and transitions (e.g. state changes, feedback, motion for clarity and polish).
  • Create and maintain a Figma UI art library for the game.
  • Create and share designs with Artists, Programmers, and Game Designers and then iterate on designs, ensuring critical feedback is addressed.
  • Support implementation of UI designs by providing ongoing design guidance to Programmers and Artists.
  • Produce high quality work quickly within strict deadlines and time constraints.
  • Be an advocate for the player’s experience, ensuring that your designs contribute to an engaging player experience and meet the product’s goals.

Benefits

  • Extended health and dental benefits
  • 2 weeks of paid vacation
  • Wonderful colleagues!
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service