About The Position

Homa is a global mobile game developer and publisher. This role is for a Senior UI Artist joining a small, collaborative team working on a new mobile RPG title in active development. The team is lean, emphasizing ownership, fast iteration, and cross-disciplinary collaboration. The Senior UI Artist will report to the Art Director and contribute to a significant visual overhaul of the game's core player-facing systems. This involves close collaboration with Art Direction, UI/UX, developers, and game designers to enhance the player experience.

Requirements

  • Strong UI and graphic design fundamentals, including readability, hierarchy, composition, color usage, interaction clarity, visual consistency, and information prioritization
  • Experience creating clean, polished, and production-ready UI assets for mobile games
  • Hands-on experience integrating UI assets directly inside Unity, including working with scenes, prefabs, and implementation flows
  • Experience working on mobile games and understanding the constraints and expectations of mobile-first UI design, including dense information layouts, readability, and player interaction flows
  • A collaborative mindset and comfort working in highly iterative and feedback-heavy environments
  • The ability to work autonomously, take initiative, contribute ideas, and collaborate pragmatically within a small team
  • Strong mobile gaming experience and excellent graphic design fundamentals
  • Ability to create polished, game-ready interfaces and implement them directly inside Unity
  • Combines strong visual polish, usability instincts, production autonomy, and collaborative communication skills
  • Understands how to build clear, polished, and production-ready UI for mobile games

Nice To Haves

  • Motion design experience
  • UI animation experience and Unity animation workflows
  • Experience animating buttons, transitions, or interactions
  • Adobe Illustrator proficiency

Responsibilities

  • Own the implementation and polish of core player-facing screens such as the lobby, gameplay HUD, progression systems, shop flows, and pop-up interactions
  • Create clean, high-quality UI assets with strong readability, hierarchy, composition, and visual clarity
  • Work directly inside Unity to integrate assets into scenes and prefabs in collaboration with developers
  • Contribute to the ongoing visual overhaul of the game by improving existing flows and elevating the overall quality
  • Help create a more polished, intuitive, and engaging player experience across all interactions and screens
  • Collaborate closely with Art Direction and UI/UX to iterate quickly and continuously raise the quality bar

Benefits

  • Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
  • Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
  • Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
  • Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more.
  • Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
  • Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
  • Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.
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