Senior to Staff Graphics Engineer, VR Teleoperation

1XSan Carlos, CA
$175,000 - $215,000Onsite

About The Position

1X is building humanoid robots for home use, aiming to automate chores and tasks to give people more free time. This involves solving complex challenges in robotics, AI, and manufacturing simultaneously, at scale, and in a safe form factor for home environments. The company has been developing these robots since 2014 and is now focused on shipping its flagship product, NEO, a home robot designed for real-world operation alongside people. The Apps team specifically builds software for users to control NEO and for developers to create their own applications. This includes mobile and web apps for deploying, monitoring, and managing robots, providing operational visibility, and enabling easy consumer use of NEO in their homes.

Requirements

  • 6+ years of professional experience (Senior) or 10+ years (Staff) developing real-time graphics or visualization systems.
  • Bachelor's degree in Computer Science, Computer Engineering, Graphics, Games, or a related technical field.
  • Strong experience with C++ and modern graphics APIs such as Vulkan, DirectX 12, Metal, or OpenGL.
  • Experience developing real-time rendering systems, game engines, realtime networking, or VR/XR applications.
  • Strong understanding of 3D graphics, GPU programming, multithreading, networking, and performance optimization.

Nice To Haves

  • Experience streaming high-bandwidth low-latency realtime data at scale, such as realtime camera video, LiDAR, depth sensors, occupancy maps, or other realtime data.
  • Experience developing VR or mixed reality applications using OpenXR, Unreal Engine, Unity, or similar platforms.
  • Experience building visualization systems for robotics, autonomous vehicles, simulation, VR, or digital twins.
  • Experience developing low-latency highly responsive consumer apps.

Responsibilities

  • Lead the development of the graphics, visualization, and immersive rendering systems for 1X's VR teleoperation platform.
  • Build interfaces for consumers and operators to understand robot state, interact with live environments, and safely control humanoid robots.
  • Build optimized video/audio transport to stream at the lowest possible latency throughout the stack.
  • Design and deliver high-performance, low-latency graphics pipelines for responsive VR teleoperation.
  • Build immersive visualization apps providing real-time situational awareness using various robot sensor information.
  • Improve rendering performance, responsiveness, and reliability across GPU, CPU, and networking systems.
  • Partner with software, operator, and technician teams to integrate live robot data into operator interfaces.
  • Establish scalable graphics architecture and engineering best practices.

Benefits

  • Comprehensive medical, dental, and vision coverage
  • Generous paid time off, company holidays, and parental leave
  • 401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%)
  • Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) options
  • Commuter benefits (transit and parking)
  • Short-term and long-term disability, and life insurance
  • Employee Assistance Program (EAP) for mental health, financial, and personal support
  • Onsite snacks and catered lunches
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