Axon is hiring a Senior Technical Character Artist for its VR team, which builds immersive public-safety training for standalone VR headsets. The team develops scenario-based training—including community engagement, empathy, coping, de-escalation, and less-lethal weapon training—to help officers engage with communities more safely and effectively. Characters are central to these conversation-based scenarios, where trainees’ words and body language influence interactions with non-playable characters and trainers provide feedback afterward. The Senior Technical Character Artist bridges art and technology for the team’s NPCs. The role owns character creation and character technology end to end, including MetaHuman-based workflows, parametric clothing, materials, and the delivery of visually compelling characters within the technical limitations of standalone headsets. The artist works with Art, Engineering, Content, UX, User Research, Tech Art, and Animation, and helps the wider art team produce and integrate content efficiently. This is a senior individual-contributor role expected to work independently, taking direction from the Art Director and Lead Technical Artist rather than requiring day-to-day management. The position is based in Seattle, Washington, and reports to the Art Director, with daily and core direction from the Lead Technical Artist. It has no direct reports. The team works closely with law enforcement officers, community subject experts, and Axon’s Community Impact team. Axon describes its culture as open, collaborative, and friendly, with daily check-ins, open-format meetings, and a weekly VR Happy Hour.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed