Axon’s VR team develops immersive, scenario-based public-safety training designed to make training more accessible, memorable, and frequent. The Senior Technical Character Artist is the bridge between art and technology for non-playable characters in standalone-headset VR training simulators. This senior role owns character creation and character technology end to end, from MetaHuman-based workflows to parametric clothing and materials, while helping the art team deliver high-quality content within technical constraints. The role works with Art, Engineering, Content, UX, User Research, Tech Art, and Animation to create believable characters that support empathy, coping, and de-escalation training. The position is expected to work independently and take direction from the Lead Technical Artist and Art Director, documenting pipelines and setting standards while contributing to a collaborative team culture. The role is based in Seattle, Washington, and has no direct reports.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed