About the position
Genies, a leading avatar technology company, is seeking a Senior Technical Artist to join their R&D team in Los Angeles. The ideal candidate will have experience in real-time 3D content creation, Unity/Unreal, Maya/Blender, and programming/scripting languages such as C#, Python, and C++. The role involves prototyping and integrating avatar technology, collaborating with creators and engineers, and designing real-time creation tools. Genies offers competitive salaries, equity compensation, and comprehensive health insurance, among other benefits.
Responsibilities
- Build prototypes of experimental features in Unity and other real-time platforms
- Develop and implement new tools, techniques and workflows to push the capabilities of the avatar framework
- Collaborate with creators and engineers to optimize, integrate and debug new content and features
- Design and extend real-time creation tools for our users, partners and internal studio
- Be well versed in real-time 3D content creation, including modeling, texturing, materials, lighting, rigging and animation
- Have professional experience with Unity / Unreal for mobile and desktop target platforms
- Have professional experience with Maya / Blender and other digital content creation tools
- Have professional experience with character dynamics and effects (clothing, hair, particles)
- Have a strong understanding of 3D skeletal systems and animation (retargeting, ik, mocap)
- Have 3+ years experience in games, film/television, AR/VR, or related fields
- Have 3+ years experience with programming/scripting languages such as C#, Python, C++
- Have a BS degree in Computer Science, Engineering, or equivalent experience
- Be familiar with Git/Source Control and other change management frameworks
- Have experience with Mobile AR (AR Foundation, ARKit, ARCore and relevant APIs)
- Have a practical understanding of linear algebra and data structures
- Have strong initiative, be highly organized with the ability to work independently
- Have excellent communication and problem-solving skills.
Requirements
- Build prototypes of experimental features in Unity and other real-time platforms
- Develop and implement new tools, techniques and workflows to push the capabilities of the avatar framework
- Collaborate with creators and engineers to optimize, integrate and debug new content and features
- Design and extend real-time creation tools for our users, partners and internal studio
- Be well versed in real-time 3D content creation, including modeling, texturing, materials, lighting, rigging and animation
- Professional experience with Unity / Unreal for mobile and desktop target platforms
- Professional experience with Maya / Blender and other digital content creation tools
- Professional experience with character dynamics and effects (clothing, hair, particles)
- Strong understanding of 3D skeletal systems and animation (retargeting, ik, mocap)
- 3+ years experience in games, film/television, AR/VR, or related fields
- 3+ years experience with programming/scripting languages such as C#, Python, C++
- BS degree in Computer Science, Engineering, or equivalent experience
- Familiarity with Git/Source Control and other change management frameworks
- Experience with Mobile AR (AR Foundation, ARKit, ARCore and relevant APIs)
- Practical understanding of linear algebra and data structures
- Strong initiative, highly organized with the ability to work independently
- Excellent communication and problem-solving skills