About The Position

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Senior Story Designer to help define and implement high-quality gameplay content and systems for an unannounced project built in Unreal Engine 5. This is an advanced role where you’ll be asked to own complex iteration, work collaboratively with multiple disciplines, and establish and maintain quality and technical standards for our content.

Requirements

  • 5+ years of experience in game development with a focus on quest design, mission design, and technical implementation.
  • 1 or more AAA games shipped in a content/story focused role.
  • Pre-production game design experience.
  • Experience implementing gameplay content using Unreal Engine 5.
  • Experience establishing technical requirements for content creation inside Unreal Engine 5.
  • Strong understanding of narrative, encounter design, and mission flow.
  • Ability to implement and iterate content using engine tools, scripting systems, or visual scripting.
  • Excellent collaboration and communication skills when working with cross-disciplinary teams.

Nice To Haves

  • Engineering or strong Technical backgrounds.

Responsibilities

  • Collaborate with Level Design, Technical Design, Narrative, Art, and Engineering to deliver cohesive and quality player-facing content.
  • Define and harden implementation tools and pipelines for content in partnership with Technical Design and Engineering.
  • Document features and systems.
  • Support development timelines and goals for content completion with Content Leads.
  • Implement and iterate on gameplay experiences using Unreal Engine 5 tools and scripting systems.
  • Participate in playtests and incorporate feedback to improve pacing, clarity, and player engagement.
  • Iterate on content based on player feedback, internal playtests, and design reviews to ensure gameplay moments are polished, intuitive, and aligned with the overall player experience.
  • Exemplify the quality bar, effective work within constraints, and professionalism for the team.
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