KOMODO is seeking an experienced Senior Gameplay Engineer to join the core team behind Nanos, the codename for a competitive PvP action game currently in development. In this role, you will take ownership of key gameplay systems that define combat feel, responsiveness, and moment-to-moment player experience. This includes designing and implementing controls, ability systems, match flow, and core gameplay architecture. You will work closely with designers, artists, and other engineers to translate creative direction into robust, scalable, and high-performance gameplay systems. As a senior member of the game engineering team, you will play a critical role in technical decision-making, system architecture, and setting engineering standards as the project moves toward full production. You will help mentor other engineers, contribute to best practices, and proactively identify risks and opportunities to improve both gameplay quality and development efficiency. A successful candidate brings deep experience building gameplay systems for action-oriented or competitive games, a strong sense of player feel, and the ability to balance creative iteration with long-term technical health. You are comfortable taking initiative, solving complex problems, and collaborating across disciplines to deliver polished gameplay experiences.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed