Build and own core online mapping software that operates in autonomous vehicles, from architecture and implementation through deployment. The system transforms raw sensor data into an accurate, live 3D model of lanes, boundaries, crosswalks, intersection structures, and traffic-control semantics for the driving stack. The role focuses on turning mapping algorithms into safe, fast, maintainable production software rather than developing algorithms from scratch. Software will run on NVIDIA DRIVE Orin and Thor, meet ASIL-B/D requirements, and ship across L2++, L3, and L4 programs. The engineer will work closely with algorithm engineers and collaborate across the AV stack to understand, implement, optimize, and test algorithmic solutions. The role emphasizes production C++ for real-time embedded systems, correctness, determinism, maintainability, reusable architecture, and performance optimization of C++ and CUDA code. It also requires safety-focused development, static analysis, thorough unit and integration testing, and robust handling of real-time vehicle signals under varied conditions and failure modes. The target is 100% line and branch coverage. The expected base salary is $152,000–$241,500 for Level 3 and $184,000–$287,500 for Level 4. The employee will also be eligible for equity and benefits. Applications will be accepted at least until November 9, 2026. This posting is for an existing vacancy.
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Job Type
Full-time
Career Level
Senior