Roblox is seeking an engineer to join its Test Frameworks & Tooling team, which designs, builds, and scales tools and services that power the test automation lifecycle of Roblox services. The systems span test frameworks, execution, orchestration and debugging, AI test generation, and canary analysis. The engineer will build and scale test automation infrastructure across Roblox’s supported platforms, advance AI-enabled tooling throughout the test lifecycle, and develop orchestration and intelligence systems that connect test planning, selection, execution, and failure analysis. The role also focuses on improving test reliability and debugging, bringing automated quality checks and actionable feedback earlier into development and CI/CD workflows, and owning technical initiatives from definition and design through deployment, adoption, measurement, and ongoing improvement. The engineer will collaborate with application, platform, QA, infrastructure, and developer productivity teams. For roles based at Roblox’s San Mateo, California headquarters, the annual base salary range is $196,750–$243,290. Actual base pay may vary based on job-related factors. Full-time employees are eligible for equity compensation and benefits. Office-based roles are onsite Tuesday through Thursday, with optional presence on Monday and Friday, unless otherwise noted.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed