Senior Quest Designer

CD PROJEKT RED•Boston, MA
•Hybrid

About The Position

CD PROJEKT RED is seeking a Senior Quest Designer for its Boston office to work on Cyberpunk 2, the next mainline Cyberpunk 2077 game. As part of the Narrative Design team, the designer will design, implement, and direct stories in the game world. The role focuses on narrative-driven emotional design and visual scripting, and on organizing and shepherding complex content from design through implementation to release. It does not include writing responsibilities; the focus is design and implementation. Applicants must include a portfolio or project examples, as applications without a portfolio will not be considered. The position works in-office in Boston in a hybrid or full-time capacity. The application window closes by January 15, 2026. Selected candidates will undergo a background check in accordance with applicable laws and regulations. The estimated annual pay range is $118,000–$196,000 USD; final offers depend on job-related factors including experience, qualifications, and location.

Requirements

  • At least 5 years of experience as a Quest, Narrative, or Open World Designer on AAA projects.
  • At least one shipped narrative-driven AAA game.
  • Excellent understanding of interactive storytelling.
  • In-depth knowledge of game development and game design.
  • Proficiency with game engines and visual scripting.
  • Proficiency with UE5.
  • Well-developed communication and organization skills.
  • Ability to give, receive, and act on feedback.
  • Ability to thrive in multinational, interdisciplinary teams.
  • Strong critical and analytical thinking.
  • A portfolio or examples of projects; applications without a portfolio will not be considered.

Nice To Haves

  • Published books, comic books, movies, or other narrative works.

Responsibilities

  • Create detailed storylines and believable worlds around them.
  • Design quests, NPC communities, and open-world events.
  • Implement designed content through visual scripting using a proprietary toolset within UE5.
  • Plan the assets required to create content.
  • Collaborate with other departments as part of an interdisciplinary content-creation team.
  • Integrate gameplay elements, locations, characters, dialogue, and other delivered assets into a seamless, engaging, and unique experience.
  • Maintain a high quality bar through review, iteration, and bug fixing.
  • Attend content reviews and iterate on designs and implementation based on feedback.
  • Create and maintain design documentation.
  • Organize and shepherd complex content from design through implementation to release.
  • Mentor and train members of the team.

Benefits

  • Company-paid medical healthcare, including dental, vision, and mental health coverage.
  • Free mental health support, including counseling, psychiatric care, and well-being webinars.
  • Paid leave: 26 vacation days, 10 sick days, and 12 calendar holidays per year.
  • 401(k) with employer matching.
  • Lifestyle Spending Account of $100 per month for eligible expenses such as fitness, wellness, internet, home office equipment, learning, and streaming services.
  • Menstrual leave: one extra day off for employees who menstruate when experiencing period pain.
  • RED Parents Network support for working parents.
  • Flexible working hours.
  • Internal workshops, knowledge-sharing initiatives, online tutorials, e-learning classes, trainings, lectures, and courses.
  • Welcome pack.
  • Dog-friendly office.
  • International working environment.
  • No dress code.
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