GameChanger is launching a Studio team, a small, fast-moving group whose job is to answer one question: is this opportunity worth pursuing? Partnering with our Strategy team, the Studio takes new and emerging business ideas, like expanding into a new sport or entering an international market, and rapidly validates them with real customers. This lets us commit to the right bets faster and stop sitting on promising ideas because we lack evidence. As the founding designer on this team, you'll pair with a product manager to run focused validation sprints. Your toolkit is whatever the question demands: surveys, onsite ethnographic research, concept tests, prototypes in customers' hands, market experiments, or a combination of all of the above. Your output isn't a shipped feature. It's confidence: a clear, evidence-backed recommendation on whether an opportunity deserves deeper investment and handoff to a product team, or whether we should walk away and move on to the next idea. This role is different from a traditional product designer role at GameChanger. You won't have a large supporting cast of researchers, engineers, and analysts embedded on your team. Instead, you'll operate more like a founder, pulling in partners from User Research, Strategy, Product, Engineering, and beyond when you need them. If you're energized by ambiguity, love learning new problem spaces from scratch, and would rather run ten scrappy experiments than polish one feature, this is your team. You’ll report directly to the VP of Design.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed