Design, implement, and support quality gameplay systems and tools, focusing on melee combat, ranged (weapon-based) combat, and combat AI. Collaborate directly and proactively with engineers, designers, artists, and QA to explore and identify needs and opportunities. Cultivate strong cross-disciplinary working relationships based on honesty and transparency. Author lean, high-performance, maintainable code, and actively profile and optimize the game's codebase. Participate in the testing and documentation of game systems and tools. Help build and maintain an open and energetic team culture.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed