About The Position

As a Senior Gameplay Engineer – Gameplay Tools on teamLFG, you will be instrumental in bridging the gap between the game engine and content creators. Your role involves building and maintaining robust, performant, and sustainable gameplay systems, workflows, and tools in C++ on Unreal 5. You will provide technical guidance to teammates on integrating code and content with the simulation and network model, and collaborate daily with content creators and the engine team to define and develop the building blocks for the game. The team is dedicated to creating a comedic game with lighthearted characters and turning a creative dream into a new franchise at PlayStation. The company values a mission-focused team with diverse backgrounds, experiences, interests, and viewpoints.

Requirements

  • Ability to write, debug, and maintain code in C++
  • Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Experience building designer- and artist-facing components and tools
  • Experience with development using the Unreal Engine

Nice To Haves

  • Experience with development on a variety of platforms (PC, console)

Responsibilities

  • Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
  • Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model
  • Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game

Benefits

  • SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products
  • This role also may be eligible for a bonus package
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