About The Position

CD PROJEKT RED is seeking a Senior Gameplay Designer (Enemies/NPC) to help develop a new game in the Witcher Saga. The role focuses on developing behaviors for NPCs and enemies to create engaging, fun, and challenging player encounters and interactions. The designer will also serve as a mentor and subject matter expert for NPC- and enemy-related work. The position involves designing and implementing NPC and enemy behavior subsystems; collaborating with designers, programmers, and other stakeholders to develop and refine mechanics; designing and prototyping behaviors, reactions, abilities, and weaknesses for enemies, NPCs, and character companions, including humans and monsters; and iterating through playtesting and feedback. The role also creates clear documentation for AI subsystems and mentors the team. Work mode is either Office-First, working primarily from Warsaw for at least 10 days per month, or Remote-First, with remote work possible from within three hours of the Warsaw time zone. The estimated pay range is 20,100–34,700 PLN gross monthly. In Poland, the contract type is an employment contract (Umowa o pracę).

Requirements

  • At least 6 years of professional experience in a similar role.
  • Experience in Unreal Engine 4 and/or Unreal Engine 5.
  • Understanding of behavior tools such as State Trees and Behavior Trees for assembling NPC combat behaviors.
  • Openness to giving and receiving feedback.
  • Ability to include others in the design process.
  • Mentoring experience.
  • Excellent communication and teamwork skills, including the ability to work effectively with cross-disciplinary teams and openness to changes and experimentation.
  • Proven success creating compelling and innovative gameplay mechanics focused on combat.

Nice To Haves

  • Experience in AAA RPG or action titles, preferably with melee-oriented combat.
  • Passion for games and a good sense of humor.

Responsibilities

  • Design and implement NPC and enemy behavior subsystems.
  • Collaborate with designers, programmers, and other project stakeholders to develop and refine mechanics that enhance player immersion and satisfaction.
  • Design and prototype behaviors, reactions, abilities, and weaknesses for unique enemies, NPCs, and character companions, including humans and monsters.
  • Iterate on behavior through playtesting and feedback to create engaging and dynamic experiences.
  • Create clear and detailed documentation for AI subsystems.
  • Act as a subject matter expert and mentor the team.

Benefits

  • Relocation package, including a flight ticket, company apartment for the first month, pet relocation, and shipment of belongings.
  • Relocation assistance with legalization processes, finding a residence, and tax settlements.
  • Polish lessons for foreign employees and their spouse or partner.
  • Private medical healthcare with dental care and unlimited rehabilitation, or an annual medical-expenses budget for employees working outside Poland.
  • Life insurance and pension plans.
  • Free psychological and psychiatrist care and well-being initiatives.
  • 20 to 26 days of paid holiday per year and paid sick leave.
  • Sports card providing access to sporting and fitness facilities.
  • One extra day off for employees who menstruate when experiencing period pain.
  • Support for working parents, including childcare benefits and family-friendly events.
  • RED Summer Camp for children aged 5–12, majoritively paid by the company.
  • Company-covered annual cancer-prevention screenings, accessible in offices in Poland.
  • Welcome pack.
  • Trainings, lectures, courses, workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes.
  • Cafeteria platform with subscription benefits, additional medical packages, or vouchers and codes for shops and cinemas, plus public-transport reimbursement.
  • Gifts for newborns and regular opportunities to receive company swag.
  • Dog-friendly office.
  • Regular social events at the studio.
  • Canteens with healthy selections.
  • International working environment.
  • Electric car charging points and green zones on campus.
  • Bicycle parking, bicycle repair equipment, and showers.
  • Onsite gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • Casual dress code.
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