About The Position

People Can Fly is hiring a Senior Gameplay Animator to create animation content in line with the established vision for a game’s story and gameplay. The role involves producing high-quality animation using both hand-key animation and motion-capture data, developing animations that support gameplay and visuals, and implementing and iterating on animation assets in-game. The animator collaborates with the team to create a dynamic, player-centric experience, organizes and prioritizes animation tasks, and seeks feedback and direction after self-review. The role also works in the company’s in-house motion-capture studio.

Requirements

  • Typically 5+ years of professional experience as an animator in games.
  • Good understanding of animation principles, including timing, weight, and staging.
  • Ability to translate a game’s story and gameplay into believable, lively animations.
  • Experience animating creatures and quadrupeds.
  • Solid understanding of character anatomy.
  • Proficiency with animation tools.
  • Ability to think creatively to develop more efficient techniques.
  • Ability to follow direction and implement feedback.
  • Strong verbal and written communication skills in English.
  • Open-minded team-player attitude.
  • Strong work ethic and self-motivation.
  • Passion for playing and making video games.

Nice To Haves

  • Artistic skills such as storyboarding, figure study, gesture drawing, and 2D animation.
  • Illustration and painting skills.
  • Technical skills such as rigging and scripting.
  • Proficiency in Maya and MotionBuilder.
  • Familiarity with Unreal Engine or a similar game engine.
  • Facial animation and lip-syncing skills.
  • Experience on a shipped game title.

Responsibilities

  • Follow the established vision of the game’s story and gameplay when creating animations.
  • Create high-quality content using hand-key animation and motion-capture data.
  • Develop animations that support gameplay and visuals.
  • Implement and iterate on animation assets in-game.
  • Collaborate with the team to create a dynamic, player-centric experience.
  • Organize and prioritize animation tasks.
  • Seek feedback and direction after self-review.
  • Work in the in-house motion-capture studio.

Benefits

  • Benefits package paid 100% by PCF.
  • Insurance reimburses 100% of claims, up to $500 per service per year, with individual or family coverage.
  • Full dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day one.
  • Paid week off during winter holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions for members and their dependents.
  • Personal development opportunities.
  • Opportunity to work in a global environment.
  • Opportunity to work with a creative, passionate team.
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