Snail Games USA is seeking a Senior Technical Animator for its Central Art Team to build reliable animation systems and workflows across fantasy and science-fiction game projects. The role connects animation, art, design, and engineering, developing rigs, tools, and runtime animation systems in Unreal Engine 5, resolving integration issues, and helping animators bring their work into the game. The successful candidate creates systems that teammates can use, maintain, and expand; documents technical decisions, explains workflows, trains teammates, and owns work from initial development through production handoff. The position is remote in the listed U.S. states, with the Los Angeles area preferred. Applicants must be legally authorized to work in the United States; visa sponsorship is unavailable. Compensation is $100,000–$150,000 annually, depending on experience, technical breadth, demonstrated production ownership, and location. Employees may encounter mature or sensitive creative materials as part of video game development, publishing, and short-form video content creation, and are expected to engage with them professionally.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed