Collaborate with game designers and programmers to craft high-quality animations that look and feel exceptional. Own the full animation pipeline, from previz and mocap planning through clean-up, keyframing, implementation, and playtesting; iterating until the result meets the highest standard. Proactively communicate with programmers, designers, artists, and writers to ensure animations align with gameplay intentions, mission objectives, art direction, and narrative. Embrace iteration and feedback, with a willingness to explore new ideas and both give and receive constructive critique. Contribute to a collaborative, supportive, and creatively driven team environment.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed
Number of Employees
5,001-10,000 employees