Senior Environment Artist

Pipeworks Studios•Eugene, OR
•$92,000 - $110,000

About The Position

The Senior Environment Artist works closely with the Art Lead to support projects with environment design, modeling, and texturing across styles ranging from cartoony to realistic, using processes suited to each platform. This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. The studio is based in Eugene, Oregon, and the position may be performed remotely, in a hybrid arrangement, or in the office.

Requirements

  • At least 5–10 years of experience in a similar role.
  • Understanding of Maya and/or Max.
  • Experience with Unreal Engine.
  • Ability to create environment textures with tools such as Substance Designer.
  • Ability to create or work from complete or incomplete environment concepts.
  • Ability to assess complex suggestions and develop creative compromise solutions.
  • Understanding of the distinction between design and art.
  • Ability to maintain a clear and consistent schedule.
  • Strong communication skills.
  • Ability to provide strong project-planning estimates.
  • Understanding of bug fixing and investigation.
  • Any degree or certification in a relevant field, or equivalent work experience.

Nice To Haves

  • Comfort with a proprietary engine.
  • Familiarity with Unity.
  • Ability to use ZBrush.
  • Ability to do FX.
  • Ability to whitebox levels.

Responsibilities

  • Create environments for individual projects as needed.
  • Work independently or as part of a group, depending on the project.
  • Understand the Project Art Director’s requirements, then research, develop, and implement them in engine.
  • Research current techniques and use the most relevant processes.
  • Work with design to determine level flow and how it relates to environments.
  • Work closely with technical art to develop new or improved techniques that enhance visual quality.
  • Maintain a clear and consistent schedule and provide strong estimates for project planning.
  • Work with other departments as needed.
  • Understand bug fixing and investigation.
  • Help the art team find answers to difficult problems.
  • Create visually impactful environments and push the envelope when needed.
  • Review and provide feedback to other environment artists.
  • Work independently and stay self-organized.
  • Collaborate effectively with artists and engineers to achieve project goals.
  • Solve problems in the best interests of the project and team.

Benefits

  • Medical, dental, and vision coverage.
  • 401(k) with employer match.
  • Employer-paid life insurance policy.
  • Generous paid time off.
  • 18 paid company holidays.
  • Relocation.
  • Paid parental leave.
  • Employee Assistance Program.
  • Fitness club discounts.
  • Sports team sponsorship.
  • Annual company events.
  • Project wrap parties.
  • Flexible choice of remote, office, or hybrid work location.
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