NVIDIA is seeking a deeply technical Senior Director of System Software Engineering to lead a software organization advancing production graphics across compute graphics, automotive, robotics, and consumer platforms. The role leads experienced managers and engineers responsible for graphics drivers and APIs, platform integration, and compilers and shading languages, including Slang. The position guides teams through evolving technology and engineering practices while sustaining production commitments and establishing an agentic engineering model that measurably improves development speed, performance, reliability, and production quality. The Senior Director sets technical strategy, roadmaps, and priorities; guides hardware/software co-design and the evolution of graphics APIs, compilers, and shading languages; and establishes AI-friendly approaches to implementation, debugging, and validation. The role drives production delivery of Vulkan, OpenGL, and CUDA-based graphics software, from GPU and SoC enablement through integration, optimization, validation, and release, including automotive graphics safety commitments. It also leads partnerships within and outside NVIDIA and develops engineering leaders and teams. The expected base salary range is USD 384,000–575,000, with eligibility for equity and benefits. Applications will be accepted at least until November 6, 2026. This posting is for an existing vacancy.
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Job Type
Full-time
Career Level
Senior