Sdet

Epic Games•Bellevue, WA

About The Position

As a SDET on the Release QA team, you will work with Release Management, Engineering, Certification QA, and Release QA to build frameworks and maintain testing infrastructure that supports the growing scale and pace of Live Support. The work includes client, workflow, and services automation. You will help define quality standards and improve how Epic delivers player experiences across its games at scale and speed. The role focuses on developing automated testing frameworks and solutions for different aspects of games, solving technical problems, collaborating across disciplines, mentoring junior team members, and aligning automation projects with product goals. It calls for strong C#/C++ programming skills and a deep understanding of game engines, especially Unreal Engine, to deliver robust and scalable automation solutions. The position is open to multiple locations across the United States, including Washington. The expected annual base pay range for Washington is $120,254–$176,373 USD. Most employees are eligible for Epic benefit plans and discretionary incentive programs, subject to the applicable plan or program terms.

Requirements

  • Bachelor's degree in Computer Science, Software Engineering, or a related field.
  • Experienced coding and debugging skills in C# and/or C++.
  • At least 2 years of experience as an SDET, Engine Programmer, or Gameplay Engineer working with a game engine.
  • Experience building or extensively using testing frameworks.
  • Strong foundation in computer science fundamentals, including data structures and algorithms.
  • Ability to lead and manage team projects.
  • Passion for quality and commitment to delivering exceptional gaming experiences.
  • Familiarity with AI workflows, including MCPs, Skills, Agents, Plugins, and Architecture.

Nice To Haves

  • Additional programming language skills.

Responsibilities

  • Develop and implement automated testing frameworks and solutions for game features, gameplay, and performance.
  • Translate abstract challenges into clear, actionable solutions.
  • Collaborate with development, production, QA, design, and art teams to develop effective automation strategies.
  • Guide and mentor junior team members and encourage continuous learning and growth.
  • Align automation projects with product goals and provide strategic guidance and decision-making.
  • Use C#/C++ programming skills and game-engine knowledge to build robust, scalable automation solutions.
  • Deliver business results through automation solutions.

Benefits

  • Eligible employees may participate in Epic's benefit plans and discretionary incentive programs, subject to plan or program terms.
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