As a SDET on the Release QA team, you will work with Release Management, Engineering, Certification QA, and Release QA to build frameworks and maintain testing infrastructure that supports the growing scale and pace of Live Support. The work includes client, workflow, and services automation. You will help define quality standards and improve how Epic delivers player experiences across its games at scale and speed. The role focuses on developing automated testing frameworks and solutions for different aspects of games, solving technical problems, collaborating across disciplines, mentoring junior team members, and aligning automation projects with product goals. It calls for strong C#/C++ programming skills and a deep understanding of game engines, especially Unreal Engine, to deliver robust and scalable automation solutions. The position is open to multiple locations across the United States, including Washington. The expected annual base pay range for Washington is $120,254–$176,373 USD. Most employees are eligible for Epic benefit plans and discretionary incentive programs, subject to the applicable plan or program terms.
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Job Type
Full-time
Career Level
Mid Level