LUDO ROBOTICS is dedicated to building general-purpose robotic intelligence systems that are robust, adaptive, and capable of handling real-world scenarios. We believe that data-driven machine learning at massive scale is the key to unlocking these capabilities and enabling the widespread deployment of robots across society. We are a new startup headquartered in Bay Area, California, with an office in Seoul, Korea. Our team spans a wide range of backgrounds and experience, from new graduates to seasoned domain experts. What matters most to us is ownership, speed, and intellectual curiosity - people who take responsibility, move fast, and enjoy thinking deeply about hard problems. We are supported by a highly advanced AI Center within KRAFTON, a leading global video game company best known for the genre-defining worldwide success PUBG: Battlegrounds. KRAFTON has extensive experience building and operating large-scale, data-rich products, and we have secured investment from them. This gives us strong long-term backing, deep technical partnership opportunities, and access to world-class infrastructure and talent networks as we push robotic intelligence forward. As a Robotics Engineer at Ludo Robotics, you will build the software - and own the hardware integration - that brings our robots to life and bridges our foundation models with reliable, real-world deployment. This is a hands-on, highly technical role at the intersection of software development and systems integration. You will translate complex real-world requirements into robust, deployable robotic solutions, bring them up and validate them on physical hardware, and collaborate closely with cross-functional teams to ship and continuously improve them. Depending on your strengths, your work may span navigation, motion planning and control, SLAM, perception, manipulation, and high-level behaviors - along with the sensor integration, calibration, and hardware bring-up that make them work on real platforms. You will write production-grade code, deploy state-of-the-art models developed by our research team, and trace and resolve failures across the hardware, software, and model layers.
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Job Type
Full-time
Career Level
Entry Level