Reality Labs, Meta’s innovation engine for next-generation AR/VR and wearable technology, is developing an imaging and reconstruction stack for future glasses-like devices. This research internship focuses on low-power, real-time reconstruction of scene geometry for AR/VR, addressing the challenge of delivering high-quality passthrough rendering and scene understanding within tight power budgets. The work will investigate depth estimation and processing strategies designed for glasses, and whether a lightweight learned scene representation can support passthrough, hand occlusions, and background occlusions simultaneously. The intern will own an open research problem, choose methods, build an evaluation, and present results, with support for publication when warranted. The research spans depth estimation, occlusion, and geometric scene understanding, with evaluation on real multi-sensor device captures and collaboration across passthrough, scene understanding, and on-device compute teams.
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Job Type
Full-time
Career Level
Intern
Education Level
Ph.D. or professional degree