The Prototype Technician Level 2 supports mechanical designers and product development teams in turning concepts into arcade games and entertainment experiences. The role builds prototype games, assists with hardware assembly, troubleshoots issues, and participates in the full development lifecycle, including unit and integration testing and maintaining the end product. The position is suited to an entry- to mid-level technician who can adapt their knowledge to project needs and work effectively both independently and as part of a team. The technician assembles mechanisms and games from CAD drawings and 3D models using materials such as metal, plastic, and wood. The role also involves installing wire harnesses, lighting, and electronic components; delivering and installing field-test games; troubleshooting and repairing games during setup; supporting manufacturing during new-product launches; and observing early prototypes at local game rooms. The position is based on-site in a mix of engineering office, product development shop, and game room environments. Regular, reliable on-site attendance is an essential function, and the role requires in-person collaboration. Travel is approximately 10% to trade shows and game room test sites, with potential travel between local Village Companies. The role is safety-sensitive and involves working around manufacturing equipment, power tools, moving machinery, and material-handling devices. Occasional lifting of 50–75 pounds is required. The schedule is Monday through Thursday, 5:30 a.m.–3:00 p.m., and Friday, 5:30 a.m.–9:30 a.m. The stated salary range is $50,000–$65,000.
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Job Type
Full-time
Career Level
Entry Level
Education Level
Associate degree