As a Principal Software Engineer on Roblox’s Build Platform team, you will set the technical direction for the infrastructure behind AI-powered creation on Roblox. Build enables people to make games by describing them, on mobile and in Studio. The team owns the platform underneath, including the cloud-hosted agent harness, tools and skills, and evaluation framework. You will be the senior technical leader shaping its architecture. The role spans the full agent stack: orchestrating long-running, multi-step workflows; integrating and routing models across providers; executing tools and skills; operating sandboxed game environments; scaling evaluations; and building the reliability, safety, and cost systems needed to serve millions of creators. You will own the platform’s technical architecture and long-term roadmap, define how agent quality is measured, and build evaluation infrastructure to inform model, prompt, and skill decisions. You will partner with product teams, ML infrastructure, and Safety, while providing hands-on technical leadership, mentorship, and design reviews.
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Job Type
Full-time
Career Level
Principal