We are looking for a Principal Software Engineer, Narrative Systems to own and lead the development of cinematic, narrative, and storytelling technology for our game. In this role, you will partner closely with Design, Animation, Audio and Production to define the technical foundation for emotionally resonant, high-quality, and deeply interactive story moments built in Unreal Engine 5. You will help establish the architecture for our narrative systems, including cinematic sequencing, scripted events, dialog integration, camera behavior, facial animation workflows, and creator-facing tools. This is a highly collaborative technical leadership role for someone who can move fluidly between engine-level C++ development, content pipeline design, runtime systems, and creative production needs. The ideal candidate has deep Unreal Engine experience, strong technical judgment, a passion for interactive storytelling, and the ability to lead complex systems from early research through production, polish, and ship.
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Job Type
Full-time
Career Level
Principal