Blizzard Entertainment is assembling a team to build the next chapter of STARCRAFT, returning to a universe forged in interstellar war. This mission offers something new: crafting an original story-driven, open-world shooter while honoring the legacy of one of Blizzard's most beloved games. We are looking for a Principal Encounter Designer to help craft this new game for Blizzard. As a key member of the development team, you will be responsible for defining and championing the player combat experience and encounter philosophy that bring gameplay to life. You will help define not only how players fight, but why every combat situation is compelling, readable, challenging, and rewarding. This role offers a hybrid work week, with a mix of work-from-home and on-site days, based out of our Irvine studio.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed