We are looking for a Performance Engineer to make World Labs’ models train and serve as fast as the hardware allows. Running large generative world models at scale is a novel systems problem. You will find the bottlenecks — in kernels, in the serving path, in the training loop, in how we use our GPUs — and eliminate them. Your ownership is technical and concrete: the throughput you unlock, the latency you cut, the utilization you win back, and the correctness you hold while doing it. You will work up and down the stack, from low-level tensor and kernel optimization to fleet-wide serving efficiency, in close partnership with the researchers whose models you are accelerating. This is a hands-on, individual-contributor role. You will profile, design, build, and ship code directly.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed