Open World Staff – Instructor & Event Support, F26-S27

DigiPen All JobsRedmond, WA
Onsite

About The Position

Open World is looking for part-time, temporary Instructors and Event Producers to lead our event and summer workshops, working with a co-teacher to introduce students to STEAM fields and create an engaging, supportive, and fun learning environment. We are looking for enthusiastic, kind, and professional candidates who enjoy working with kids. Our Philosophy: Every child who attends our workshops should come away feeling engaged by our instructors and industry guests, excited to share what they learned and created, empowered with the skills to continue creating, and cared for by every member of our team. Open World Core Values Exploration – Students discover and dive deep into new fields. Problem Solving – Activities build skills that extend beyond our programs. Industry Connection – Students meet and learn from real industry professionals. Care – Every student feels seen and supported. Fun – Focus on enjoyable, inspiring experiences over rigid academic outcomes. Who’s on the team? In addition to student staff, there are four year-round Open World team members: Emily Kirby, VP of Open World David Robson, Director of Curriculum and Instruction Brittan Rosa, Assistant Director for Marketing Emily Collins, Operations Manager

Requirements

  • Knowledge in one or more: computer science, art/animation, game design, robotics, music/sound design, or related fields.
  • Ability to work collaboratively with co-teachers and other team members.
  • Strong communication and organization skills.
  • Ability to engage and connect with children and teens.
  • Ability to provide a supportive experience to all students and adapt to changing student support needs.
  • Completed high school.

Nice To Haves

  • Experience with K–12 students.
  • CPR/First Aid certification.
  • Leadership, teaching, or event-planning experience.
  • Strong attention to detail.
  • Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production.
  • Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C#, Block-coding, JavaScript).
  • Music & Sound Design: theory, composition, sound design, digital audio workstations.
  • Programming: fundamentals, game/software development, competence with programming languages (C#, C++, JavaScript, Python)
  • Robotics: Lego/VEX kits, motor/sensor programming, core engineering principles.

Responsibilities

  • Work with a co-teacher for K12 afterschool sessions, monthly events, and special activities.
  • Leads a small team to provide student support in and outside of the classroom, including organizing and distributing classroom supplies, leading activities and games, and supervising transition and break times.
  • Engage students through interactive, hands-on learning.
  • Maintain a safe, productive, caring, and fun environment for all.
  • Communicate professionally with parents, students, and team members.
  • Help answer questions from students and parents.
  • Adapt to changing student needs and support all learners.
  • Assist in set-up, breakdown, and preparation of activities.
  • Track and report time worked.
  • Other duties as assigned.

Benefits

  • Not benefits-eligible.
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